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  • 6/24/2025
🐉⚔️ Dragon’s Lair (1984) – The Complete Animated TV Series

Based on the iconic arcade game, Dragon’s Lair follows the daring yet clumsy knight Dirk the Daring as he sets out to rescue the brave Princess Daphne from the evil dragon Singe. Packed with adventure, humor, and fantasy, this animated series brings the legendary video game to life in Saturday morning cartoon form.

With its medieval setting, magical quests, and classic ‘80s animation style, this show is a nostalgic ride for fans of fantasy, retro gaming, and animated heroes!

🎮 Watch the full animated series and relive the legend of Dragon’s Lair!
#DragonsLair, #DirkTheDaring, #PrincessDaphne, #RetroCartoons, #80sCartoons, #ClassicAnimation, #ArcadeLegends, #FantasyCartoons, #AnimatedSeries, #DonBluth, #DragonsLairCartoon, #VideoGameCartoons, #SaturdayMorningCartoons, #MedievalAdventure, #NostalgicCartoons, #FantasyHeroes, #CartoonThrowback, #1980sAnimation, #RetroGaming, #ArcadeToon

Category

😹
Fun
Transcript
00:00THE END
01:00Once upon a time, in the picturesque village of Trigena, there stood a golden wind chime in the village square. These chimes were magical. When the north wind blew, the chimes sang softly and the countryside remained lush and green.
01:30But there were others in the land who wanted the chimes for their own evil purposes.
01:35Hark! Who goes there?
01:47Hark! Who goes there?
01:59Hark! Who goes there?
02:01Hark!
02:03Hark!
02:05Hark!
02:07Hark!
02:11Hark!
02:13Hark!
02:15Luresk will reward us handsomely for these chimes.
02:21The wind is changing already.
02:37Unusually hot for this time of year.
02:40Yes, there is definitely something wrong, Father.
02:43Sir Dirk, something needs to be done about the weather.
02:52Flowers are wilting. Crots are dying.
02:56Yes, your highness. It's unseasonably hot.
02:58Travel to Epping Forest and find the old dwarf, Sidorek.
03:03He knows the wind and weather better than anyone else.
03:07Yes, sire, right away.
03:09Wait for me!
03:11Not this time, Daphne.
03:13Epping Forest is no place for a princess.
03:16Have you ever met, Sidorek?
03:18Well, no, but I...
03:20Do you even know what he looks like?
03:22Well, no, I can't say that I do, but...
03:25Then it's settled. Let's go.
03:31There was indeed something wrong with the weather.
03:34Eurisk, an ancient, evil creature, has the magic chimes.
03:39And with them, he controls the winds and changes the weather at will.
03:44Soon is wrath.
03:58The land will be a desert.
04:01All water will dry up and my fire creatures can roam the world.
04:06Amazing!
04:08This used to be so green and beautiful.
04:21I sure hope Sidorek can help.
04:23At least there are a few pretty flowers left.
04:32There's something funny about these cacti.
04:34I think we have company.
04:52What?
04:53Dirk, look out!
04:54Behind you!
04:58What do we do now?
05:00Hurry, Daphne!
05:01This way!
05:16My mother told me there'd be days like this.
05:22Dirk, I hope you have a plan.
05:24I hope he has a good plan.
05:26Don't worry, Daphne.
05:30I can handle this.
05:34Uh-oh!
05:38Steady, Dirk.
05:40Halt in the name of the king!
05:44I can do it.
05:48Stand your ground.
05:56Huh?
06:00Oh, Dirk!
06:01You saved us!
06:05Master Dirk!
06:07I think you should see this!
06:08We are the protectors of Epping Forest.
06:21You were in need of assistance.
06:24We had everything under control, didn't we?
06:28Thanks for your help.
06:29I am Dirk the Daring.
06:31And this is Princess Daphne,
06:32daughter of...
06:33Princess Daphne!
06:35You guys are the protectors of Epping Forest?
06:46What were you expecting?
06:48Uh, well, we're looking for Cicerec.
06:51Do you know where he is?
06:53Cicerec sent us to find you.
06:56Uh, in that case, let's go!
06:58I'm the only one who can help you.
07:13And you're the only ones who can help me.
07:17Your risk of Mount Volmar
07:19has stolen the famous wind chimes of Tragena.
07:23You must get them back.
07:25Cicerec!
07:25How?
07:26You must travel into the southern hills
07:29Tragena lies at the base of Mount Volmar.
07:33This can help you.
07:35What can a stick do that a sword can't?
07:38Dirk, it's a divining rod.
07:40We can find water with this,
07:42and water destroys fire.
07:45This rod is magic.
07:47It will also attract water
07:50and propel it in another direction.
08:07Here, this will protect you
08:10from your risk's lava men
08:11and fire creatures.
08:14Lava men and fire creatures?
08:17Once inside Mount Volmar,
08:20cast this magical powder
08:21into the lava pool.
08:24When you need water,
08:26this map will help you find
08:28an underground spring in Tragena.
08:35Go now,
08:37before your risk turns the world
08:39into a hot desert.
08:40I don't like the looks
08:54of that place.
08:55The streams and lakes
08:56are already dried up.
09:00That used to be Tragena.
09:02We'd better rest a moment.
09:05I'm going to try
09:06the divining rod.
09:07Well, please,
09:08don't go too far.
09:10What do we do next?
09:15We'll head for Tragena
09:17and find the wind chimes.
09:18A dust devil.
09:43A dust devil.
09:48Sir Dirk,
09:50lava men,
09:51fire creatures,
09:52they're headed right
09:53for Princess Daphne.
09:58What should Dirk do?
10:00He must rescue Daphne
10:01before the dust devil,
10:02the lava men,
10:03and the fire creatures
10:04reach her.
10:05But how can he
10:07stop them all?
10:08Oh, Dirk,
10:15could you come here
10:16for a minute?
10:17Daphne is in
10:18definite peril.
10:19What would you do?
10:20What did you choose?
10:41What did you choose?
10:42Had Dirk chosen
10:47to attack the dust devil,
10:49this would have happened.
10:59Had Dirk
11:00attacked the lava men,
11:02this would have happened.
11:03Dirk,
11:14Dirk,
11:14however,
11:15knew what Daphne's
11:16divining rod could do.
11:18Daphne,
11:19use the divining rod!
11:27Here goes!
11:29The leaf's
11:32going to cool you off!
11:39Daphne,
11:40look out!
11:43Oh!
11:43This thing works
11:59pretty well,
12:00huh?
12:05We are ready.
12:08The rivers and streams
12:09of Tragena
12:10have dried up.
12:11We are free now.
12:14We are free of
12:16Geras,
12:17Geras,
12:17Geras,
12:18Geras!
12:19The entire land
12:20will soon be ours.
12:23Forward!
12:29There it is.
12:31Take it.
12:37This was once
12:39a beautiful village.
12:41You'd never know it now.
12:43We've got to get
12:44those chimes back
12:45before the whole
12:46kingdom looks like this.
12:57Urisk isn't going to
12:58get away with this.
13:00Not if we have
13:01anything to do with it.
13:02I can't understand
13:03where all the villagers
13:04have gone.
13:04pretty,
13:14pretty,
13:16pretty,
13:16pretty,
13:17Lizarus,
13:19rich.
13:27Intruders,
13:28bring them to me.
13:29Scissorix's map
13:33says the underground
13:34spring should be
13:35right here.
13:36I hope so.
13:37We'll need plenty
13:38of water once we
13:39reach Mount Volmar.
13:40are you sure this is
13:56the right place?
13:57it must be.
14:03Not now, Bertram.
14:09Whoa!
14:11Is anything wrong?
14:13No, Dirk.
14:14Just keep digging.
14:15What is it, Bertram?
14:16Lava men!
14:23Lava men!
14:41Yay!
14:46What is it, Bert?
14:51Why did you
14:52bring me back here?
15:02What is it, Bert?
15:05A trap door!
15:07Clever boy!
15:09Where does it lead?
15:11I don't know,
15:11but I get a feeling
15:12that this is where
15:13the villagers are hiding.
15:14Or were they trapped?
15:16Hello!
15:17Anybody there?
15:19Stay here with the princess.
15:30Yuck!
15:43It's just us.
15:45We thought you might
15:46want some company.
15:47Sir, Dirk,
15:48behind you!
15:56Good work, Dirk.
15:57It looks like they
15:58came from down there.
16:00Then that's where
16:01we want to go.
16:02We do?
16:02So, your king sent someone
16:19to save you.
16:20Ha, ha, ha, ha, ha, ha, ha, ha.
16:21Silly humans.
16:23Your risk is your king now.
16:26What?
16:26Who goes there?
16:35It is I, Dirk the Daring.
16:37I have come to free these people.
16:39Ye, you'll never beat your risk.
16:42Where are the chimes?
16:54You'll never get any information
16:55out of me.
16:56Have you changed your mind yet?
17:06Yes, yes, I'll talk!
17:09I'll talk!
17:10Talk, beast!
17:14Path up Mount Volmar.
17:17Follow it to an air vent.
17:20Inside, the chimes will be.
17:23You're not going to leave me here,
17:26are you?
17:27You're not going to leave me here,
17:29you're not going to leave me here,
17:29you're not going to leave me here,
17:30you're not going to leave me here.
17:36The humans,
17:39they are going after my wind chime.
17:43Hurry,
17:44carry me back to the volcano.
17:53You both know what to do, right?
17:59Yes!
18:00Okay, let's go!
18:15Huh?
18:18Come on!
18:19Isn't this exciting?
18:21Exciting?
18:22Oh, yeah, sure.
18:23We have visitors.
18:38Bring them to me.
18:40Water, quick!
19:00Right away!
19:00If this gets any more exciting,
19:12I'm going to need a long holiday.
19:21The creatures outnumber Dirk 100 to 1.
19:25How can he stop them?
19:26Can he use his sword?
19:28The magic shield?
19:30Water?
19:31Scissor X magic powder?
19:33What would you do?
19:34Have Dirk taken the direct approach,
19:39he wouldn't have gotten very far.
19:47Dirk the daring knew that there was a better way to use the tools at home.
19:56Scissor X said to sprinkle the powder on the shield.
19:58This better work.
19:59This better work.
20:00You cannot defeat me.
20:00You cannot defeat me.
20:08You cannot defeat me.
20:09Let's do it.
20:20Let's do it.
20:21It's so good.
20:22Let's do it.
20:23Oh, Dirk, you were wonderful.
20:36Oh, well.
20:39You were pretty wonderful, too.
20:53And thus ends the tale of how Dirk regained the magical wind chimes
21:09and foiled Eurusk's evil plan to turn the kingdom into a fiery desert.

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