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Disturbing Secrets Buried in Video Games



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00:00Sonic CD was the third installment of the Sonic the Hedgehog saga. It was released in 1993 for
00:12the Sega CD console, and is often referred to as one of the best games in the Sonic franchise.
00:16The game's soundtrack, graphics, and cutscenes make it an instant classic among 90s video games,
00:22but there's another reason why the game got so much attention. Shortly after its release,
00:27strange rumors started circulating on messaging platforms, such as Internet Relay Chat and Usenet.
00:32These platforms were obviously not as developed as the messaging apps and online forums that we
00:37use today, but because the internet was still very young, these platforms were ideal for gamers
00:41wanting to connect with an online community. According to the rumors, a series of hidden
00:46passwords could give the players access to secret images and messages within the game.
00:50Pretty soon, people started using these passwords, and found something disturbing.
00:54When the game opened on the title screen, by pressing the button combinations down,
00:59down, down, left, right, A on the controller, players would be taken to a sound test screen,
01:04where they could experiment with different number combinations to hear music and sounds
01:08from the game's soundtrack. Most of the number combinations brought up normal sounds and music
01:13from the game, but one specific combination would take the player somewhere completely different.
01:17Many users reported that after typing in the numbers 46, 12, 25, or just 12, 25 in some versions of the game,
01:25the screen would change to a background consisting of rows and rows of sonics with creepy human-like faces
01:31wagging their fingers. This is what it would look and sound like.
01:35Part of what makes this screen so unsettling is the creepy music and sinister laughter in the background.
01:57In the foreground, there's a message written in Japanese on the screen. When translated to English,
02:02the message reads, Infinite Fun, Sega Enterprises, image by Majin.
02:07According to several articles and comments in the online forums from back then, the word Majin
02:12translates from Japanese to devil, which freaked out a lot of people. It wasn't until much later that
02:18people started realizing that there might have been a mistranslation, and that there might be more
02:22to this unsettling image than everyone thought. It turns out the word Majin can mean devil, but it's
02:28really a word that refers to any supernatural being that uses magic, including genies, sorcerers, and
02:33demons. But in this context, it means none of these things, and it's actually just a nickname. Majin is
02:40the childhood nickname of Masato Nishimura, the landscape designer of the game and the voice of
02:45Sonic the Hedgehog in Sonic CD. According to expert translators, calling Masato Majin would be
02:51similar to mispronouncing your friend Shan's name as seen as a joke. The name was used as a play on
02:57words, confusing users into thinking that the message on the secret screen was signed by the devil.
03:02As for the creepy, human-like Sonic figure in the image, it turns out that it's a cartoon of Masato
03:07Nishimura's face, and the unsettling music is just the final boss music from the American version of
03:12Sonic CD. In the Japanese and European versions of the game, the secret screen could still be accessed,
03:18but the music was much less eerie. Notice the complete difference in atmosphere when the music is
03:33more upbeat. And this wasn't the only time that Nishimura signed his name in the games he helped
03:38design. In the game Shenmue, which came out in the year 2000 in the US, he signed using the same
03:43nickname throughout various parts of the game, and later claimed in an interview that he did it because
03:47he liked to stand out. Although the secret screen probably wasn't meant to scare anyone,
03:52the off-putting, human-like Sonic, the mistranslated message, and the jarring music
03:57definitely disturbed a few people.
04:03Otaho no Tatari is a classic Japanese RPG indie horror game that came out in 2011 and was developed
04:09using RPG Maker, a program made for users to experiment with and make their own RPG games.
04:15Many classic games in multiple genres have been made with RPG Maker, including Skyborn,
04:20Off, To the Moon, and Corpse Party. Otaho no Tatari, which roughly translates to The Curse of Otaho,
04:27follows the story of a young girl who loses her family under very strange circumstances,
04:32and must unravel the mystery by exploring a haunted mansion and finding the clues that
04:36our little sister left behind. Although the game became pretty popular in Japan,
04:40it was never really marketed in the US. Because the game was never officially translated,
04:45and a US version was never released, a lot of people haven't even heard of Otaho no Tatari.
04:50The game is filled with unsettling images of real-life corpses and disturbing faces,
04:55which pop up at random times of the story to scare the user.
04:59Of course, being a horror game, jump scares and creepy images should be expected,
05:04but there's one particular screen that has terrified users since the game's release.
05:08In 2014, a user reported that he found a glitch that he wasn't sure was a part of the game.
05:13In a video that he uploaded to YouTube, the player walks around the perimeter of what
05:17appears to be a shrine in one of the game's locations. Out of nowhere, an error glitch appears
05:22on the screen. The message is a seemingly meaningless mess of jumbled up letters from the Roman alphabet
05:28and the Japanese alphabet, along with a bunch of numbers and random symbols. Only by changing the
05:33system locale to Japan do the letters in the error message start to make a bit more sense.
05:38The glitch is still there, but the Japanese text is now legible. According to some users who tried
05:43to translate the game, the text is a collection of disturbing messages mixed in with random,
05:48generic error codes. But there was more to the glitch than just an error message.
05:52This is gameplay footage of one user who ran into the glitch during one of his playthroughs.
06:22A few seconds after the glitch, an eerie noise can be heard, and the chilling image of what appears
06:37to be the lifeless body of a woman pops up on the screen. The first user to post about this glitch
06:42was understandably terrified. Disturbingly, once this screen appears, the only way to get rid of it
06:48is by exiting the game. It's unknown where this image came from, and it was never confirmed whether
06:53or not this is an image of an actual deceased person. The image can't be found anywhere else in the
06:58game, and because it appears randomly after an error message, most users thought that the glitch wasn't
07:03designed as a part of the game. For a while, nobody could understand why this chilling image appeared
07:08on the screen, until one user spent some time exploring the game files and found that it's actually
07:13not a glitch at all. According to Borzoi Appreciator, if you walk through the three gates on the side
07:19of the shrine, an event will trigger after a few seconds that calls a fake crash message and then
07:23pulls up that image. It's a hard-coded feature, and that image is supposed to shut down with the
07:29game after 10,000 seconds. In the game files, the image is titled Yaboi, which roughly translates from
07:35Japanese to dangerous. Yaboi is an expression of awe or admiration, similar to the words wild or insane in
07:42English, meaning it could be used both positively or negatively. In this case, it's unknown whether
07:48the name of the image holds any significance. Since it was discovered, many players have referred
07:53to this crash screen as one of the most terrifying jump scares in RPG history.
08:02Little Big Planet is an extremely popular puzzle platform video game series that features 10 million
08:08user-generated levels, three main console games, two handheld games, and four spin-offs.
08:14With a big emphasis on user-generated content, Little Big Planet was created under Sony's concept
08:19of play-create-share, and the games are all about guiding Sackboy and his friends on their adventures
08:24as they explore millions of user-generated worlds. Because the games are made for kids and are played
08:30by millions of children around the world, you wouldn't expect to find anything disturbing or creepy in
08:34Little Big Planet that could potentially upset a young audience. But the games actually feature
08:39a surprising amount of easter eggs that have intrigued players for decades, some of which
08:44are definitely a little eerie. In 2019, a 2008 PlayStation 3 development kit featuring an early prototype
08:51build of Little Big Planet 1 was publicly made available online. Less than one year later,
08:56a group of Discord users reported that hidden within the developer profiles located in the developer
09:01kit, they found this cutout of a bloody man with its arms sticking out and the bones of his hands
09:06visible. With the oddly shaped eyes, the disfigured face, and the splashes of blood all over the body,
09:13the image itself is pretty disturbing. What's even stranger is that to this day, nobody knows what
09:19this image was even doing inside the development build for Little Big Planet. Due to the graphic and
09:24unsettling nature of the cutout, it's unlikely that the bloody man would have made it to the final
09:28version of the game. Unless of course it was meant to be used as a first draft or as an idea for a
09:34more child-friendly object or secondary character in the game, but the easily visible bloodstains
09:39make this an unlikely theory. Regardless of its purpose, it's unlikely that anybody will ever find
09:44out why or even how this image of a deformed bloody man made it into the development kit for a kids game.
09:51The files that reference the bloody man have been completely erased,
09:54adding to the mystery of this disturbing, unused object.
10:01Race with Ryan is a kids multiplayer racing game based on the massively popular YouTube channel
10:06Ryan's World, which has over 35 million subscribers. The videos feature 11-year-old Ryan Kaji, his mother,
10:14father, and twin sisters. Formerly Ryan's Toys Reviews, Ryan's World is a mashup of unboxing and
10:20personal vlog videos that has gained over 55 billion total views, and in 2018, Ryan was listed as the
10:27highest paid YouTuber in the world, thanks to his revenues from YouTube, the family's licensed
10:32merchandise, and Ryan's TV shows. In 2019, Race with Ryan was released as the first official licensed
10:38game from the Ryan's World empire, and was well received by the channel's fans. Race with Ryan was
10:44marketed as a fun, innocent multiplayer game for a very young audience, which makes sense considering the
10:50YouTube channel is geared towards children from ages 2 to 6, but one user found something incredibly
10:55disturbing hidden in the game's files. In 2019, a Twitter user by the name of Tiniest Turtles posted
11:02this image, reporting that he had found the texture while digging around in the files of Race with Ryan
11:07out of curiosity. The image shows a cartoon face crying bloody tears with its eyes and mouth sewn shut.
11:14The image itself isn't the scariest thing on the internet by any means, but what makes it unsettling is
11:19the fact that the face in the image is the face of Ryan's character in the game, which of course is
11:23based on the real 11-year-old Ryan Kaji. Because the developers refused to comment on the image,
11:29the disturbing texture caused a lot of speculation in online communities, and pretty soon people started
11:34coming up with theories and possible explanations for the chilling image. As far as anyone can tell,
11:40the image can't be found or triggered in the game itself. The bloody texture was just hidden in the
11:44game files along with other, less disturbing textures that would have been used to modify
11:48Ryan's face and reaction based on certain events during a race in the game. Some users have commented
11:54that the textures were created by a burned-out, annoyed developer as a way of blowing off steam
11:59and managing the stress of developing a video game from scratch. Or that the texture was just a
12:04placeholder made to experiment with the animation of Ryan's face taking damage during a race.
12:09Other people have speculated that the developers made the texture for fun after they had finished
12:13developing all the other textures they would need. Because the image was relatively easy to find
12:18in the game files, it's possible that the artist put it there on purpose as a marketing gag.
12:23It was never likely that the race with Ryan would match the popularity and fame of classic
12:27karting games like Mario Kart, and the developers may have included the unsettling texture as a way to
12:32bring more attention to the game. But this theory is shaky, again considering that this is a kids game,
12:38and therefore the main audience they'd want to market to would be very young children.
12:42Because of how graphic the image is, other users suspect that there is actually something much
12:47more sinister going on. According to one popular conspiracy theory, the bloody texture is Ryan's
12:52call for help to the world. Because the stitched face looks like a doll's face, people have speculated
12:58that Ryan asked the developer to put the image in the files to represent how he's being used like a
13:02doll to make his parents money. Of course, this theory is very far-fetched. But even if it's not true,
13:08the texture is still incredibly creepy and seems completely out of place in a game that was
13:12intended for very young children. Valhalla is described by fans as a cyberpunk bartender
13:21action game that revolves around a bartender simulator. In a dystopian world where nano-machines
13:27have infected humans and the human race is being oppressed, the user plays the role of a bartender
13:31in a small downtown bar named Valhalla. Part of what makes Valhalla interesting and so popular among
13:37its fans is the game's plot changes depending on the types of drinks that you make for your clients,
13:42which makes the game an interesting cross between a visual novel and a bartender simulator.
13:47As is often the case with video games, some users decided to explore and dig around in the game's
13:52files, and pretty soon people started finding a folder named Answer, which contained only one image
13:58labeled Her. Upon opening it, a blue-haired woman can be seen standing on a dark, empty street with
14:04her back to the user, facing a strange shadow figure in the distance. Eerily, this image is not
14:09a reference to anything in the game, and it doesn't even look like it fits into the storyline in any way.
14:14The aesthetic of Valhalla is based around 2D retro pixel graphics, and this 3D image is completely
14:21out of place in the context of the game and its files. In 2017, one user mentioned the game
14:26developers in a tweet, assuming that the image was meant to be a teaser or a marketing stunt for
14:30another game. But disturbingly, the developers replied to the post with the message,
14:35People keep finding these images in the game's folders, and we have no idea why.
14:39It might be spyware. Spyware is a type of software that's installed on a computer without the user's
14:45knowledge to gain private information about the user without consent, and then sent to another
14:49organization or person. According to the developers of Valhalla, it's possible that the images found in
14:54the files could have been planted there with malicious intentions by somebody else.
14:58Strangely, the image labeled Her wasn't the only eerie discovery that fans of Valhalla made in the
15:04folders. Throughout the game's files, users found images of weird creatures and dark silhouettes,
15:09and even files with creepy music. Despite the developers warning about the files possibly
15:15containing spyware, most users' conclusion was that this was in fact just a marketing gag for Nirvana,
15:20a game made by the same creators that was supposed to be released in 2022, but got pushed back
15:25indefinitely after the developers started working on other projects. It was never 100% confirmed
15:30whether the bizarre images and random files were meant to create buzz around another game,
15:35or if they were placed there for another reason.

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