As an Operant serving a questionable global power, the player finds themselves locked in a vicious, clandestine struggle for truth and influence. Yet it is the mind that takes centre stage in Project . More vulnerable and more powerful than the physical world, it can be erased, changed, reordered, and of course significantly altered through regular use of psychoactive substances amongst other means. Players must steel themselves with whatever comfort they can in order to survive the violent canvas of the real.