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10 Secrets And Easter Eggs In Zelda: Echoes of Wisdom
MojoPlays
Follow
10/10/2024
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😹
Fun
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00:00
Welcome to Mojo Plays and today we are looking at easter eggs and references to past Zelda titles
00:11
that can be found in Echoes of Wisdom. Beware, there are some light spoilers ahead.
00:23
But before we begin, we publish new content all week long, so be sure to subscribe and
00:28
ring the bell to get notified about our latest videos. The Goddess Statue
00:42
We'll start with an easter egg that's seen during the intro, and one that points towards
00:47
the greater lore of the series. After Zelda is framed for creating the rifts around Hyrule
00:52
and imprisoned, she must make her escape from the dungeons with the help of Tri.
00:56
Along the way, she runs into Impa, who believes her innocence, and gives her a disguise to change
01:02
into. Zelda does so behind a statue of the goddess Hylia, for which the kingdom and its people are
01:08
named for. Hylia was first introduced in Skyward Sword, and has since played a major role in the
01:20
overall mythos of Zelda. Loftwings in Hyrule
01:36
Of course, Hylia isn't the only nod to Skyward Sword found in Hyrule Castle. Along the walls,
01:43
next to the kingdom's crest, you can find imagery of loftwings carved into the stone.
01:48
The royal crest features the Triforce above a bird with its wings spread,
01:52
and has been used as far back as Ocarina of Time with the Hylian Shield.
01:57
But what exactly this bird was, wasn't explained until Skyward Sword. The now iconic shield
02:04
specifically uses a red bird, a reference to Link's crimson loftwing in the chronologically
02:09
first game in the franchise. Pole's Voice Plushie
02:24
There are a few more easter eggs to be found in Hyrule's Castle Town. You may have noticed a few
02:29
Scottish Terriers running around, just as they did in Ocarina of Time. However, a more obscure
02:35
reference is found inside one of the houses. One citizen has a plushie of a Pole's Voice
02:41
sitting on their shelf. This enemy debuted in the original game, but has since only appeared
02:46
in a handful of handheld entries, with its last appearance being in Phantom Hourglass.
02:52
In the first game, the manual stated they hate loud noises,
02:56
hinting to use the Famicom controller's built-in microphone, which the NES didn't have.
03:01
Alternate ways of defeating them in future games still called back to this,
03:05
like playing instruments or, in the case of Phantom Hourglass, blowing into the handheld's mic.
03:15
A Wanted Princess
03:21
Shown in some of the trailers, there are Wanted posters of Zelda found all across Hyrule.
03:26
After forcing her to become a woman on the run, the Imposter King has them set up,
03:31
which is why Zelda spends the first part of the game in disguise. They aren't exactly the most
03:36
flattering pictures, giving her an overly large nose, and this is a callback to A Link to the
03:42
Past. After Link rescues Zelda from Agahnim's clutches at the start of that game, the villain
03:47
has Wanted posters of him placed in various parts of the kingdom that claim he kidnapped the
03:52
princess, and just like Zelda's, his humorously give him a huge nose.
04:01
The Sign Echo is Actually Useful
04:11
Right outside of Southern Village, the second area of the game, Zelda can learn the Sign Echo.
04:16
If you're like me and assumed you'd never use it and just let it get lost in the shuffle of
04:21
every other trick in Zelda's bag, you missed a few small easter eggs. When Zelda reproduces a
04:27
sign, it cycles between five statements. Two are useless, arrows that point this away and that
04:34
away, as well as telling you the text is faded and hard to make out. But the other three give
04:39
you early game hints, that beds will make you feel better, or peel you, that the sign is flammable,
04:45
and that it could act as a one-use shield, so could be used strategically.
04:52
A Horse of the Same Color
05:04
With the exception of Tears of the Kingdom's golden horse, each steed linked to Zelda is
05:09
usually of the same variety, a white stallion. Through a side quest in Breath of the Wild,
05:15
Link could gain access to the special breed. Even back in Ocarina of Time, we see her and
05:20
Impa flee on one following Ganondorf's coup. Echoes of Wisdom keeps this theme,
05:25
again linked to the princess's caretaker. At the game's midpoint, Zelda rescues her home
05:31
and frees Impa, who gives her a side quest at Hyrule's ranch. This leads to her getting her
05:36
own horse, as well as the Carrot Echo, to summon it wherever she desires, which is, of course,
05:42
also white. The Return of the Guardians
05:51
Ocarina of Time features three mighty creatures linked to the three main regions. The Kokiri
06:00
Forest has the Great Deku Tree, Zora's Domain has Lord Jabu Jabu, while Death Mountain,
06:05
home to the Gorons, has Volvagia the Dragon, though it has been corrupted by Ganondorf.
06:11
All three had descendants that popped up in Wind Waker, and while the Great Deku Tree has been in
06:16
multiple installments since, the other two haven't been as frequent. In fact,
06:21
Volvagia only appeared in Ocarina of Time. Echoes of Wisdom brings them all back, though, keeping
06:27
the Deku Tree and Lord Jabu Jabu as guardian deities, while making Volvagia a boss once again.
06:33
The Evolution of Yetis
06:47
Later in the game, Zelda can head to the Hebra Mountain area, which seems to hold the return
06:52
of a long-forgotten race in the series. Here, she'll meet Kanda, who seems to be a Yeti.
06:58
The only other game to feature them was Twilight Princess. The Snowpeak Ruins
07:02
Dungeon is a fan favorite and home to the couple of Yetto and Yetta.
07:18
However, some have pointed out the characters' antlers, which are reminiscent of the cute and
07:23
cuddly Anuki race that debuted in Phantom Hourglass. Kanda's brother, on the other hand,
07:28
is a bit more ferocious, resembling a yook from the same game, who are enemies of the Anuki.
07:34
Perhaps there's some sort of hidden evolution here.
07:37
Blueberry's Callbacks
07:51
One of the game's new characters is Blueberry, Impa's brother. Zelda meets him after completing
07:56
the first dungeon, and his house holds several great easter eggs. First, there's his name,
08:02
a play on the fruit Blueberry, just like Paya with Papaya and Dorian with Durian in Breath of
08:09
the Wild. Speaking of that game, you can also spot hats worn by the Sheikah race, as well as one of
08:15
their lanterns. And in his basement, you can see an eye with several arrows sticking out, which
08:20
hangs above Kakariko Village and hides a Korok seed. A bit more obscure, though, is the cow
08:31
to the left of it. These can be found all over Clock Town in Majora's Mask.
08:39
Link's House
08:45
An even greater source of easter eggs than Blueberry's house is Link's in Southern Village.
08:50
The extra hat on his bed is easy to spot, but directly to the left of it are three books,
08:55
colored red, green, and blue, the same as the three goddesses that created the world
09:01
in Zelda lore. There's also the wooden carving of an owl,
09:04
a helpful creature across several of the hero's adventures.
09:16
The rolled up red rug is the exact same as the one in his house in A Link Between Worlds,
09:21
while the one on the floor can also be found inside his house in Minish Cap.
09:25
Outside is an axe embedded in a tree stump, just like it is outside his home in Minish Cap.
09:36
What are some other hidden details or easter eggs you've noticed in Echoes of Wisdom?
09:40
Share them with us in the comments,
09:41
and be sure to subscribe to Mojo Plays for more great gaming videos every day.
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