00:00hey servus be prepared and welcome to another little played
00:12video here on this channel very short second please everything is fine yes and with that again
00:21Welcome to the demo of Final Outpost. I just discovered the game on Steam.
00:27and it is also very close to the release and that is when you see the video here now when
00:35I'll get the house out tomorrow so for you today then the game will come out tomorrow sounds complicated
00:41but release is the 22nd and yes we'll just take a look I'm very excited about the graphics
00:49This might not be for everyone, it is a bit minimalistic but looks great
00:53looks cool and I think there is a lot in it what is in the demo I know
00:59of course not that is the beta 211 you can see bottom right what is that I have no point his best
01:08that's fine thanks yes we'll just start and see what awaits us yes what is this about
01:17We can already see it in the start screen classic zombie apocalypse we have to get an outpost
01:24build this defend and yes it is a survival strategy game if I didn't say so
01:31save game one difficulty easy normal classic extreme no saving no saving no second chance
01:43voluntary save that's good modification what do we have here zombies have ten percent less
01:52health and residents yes I'll stay on easy so we can see a little something in the demo name
02:01of the outpost I have no idea what we call our outpost there it starts again
02:10oh come on I'll do it yes we make it easy and doesn't work oh so oh we can choose what we
02:26want to have yes zombies less health why can't I select anything here do I have to somewhere
02:37write something it's not that or does it only work on normal there is only on normal okay easy works
02:45not I thought maybe just try it out because a little more stuff maybe at the beginning but
02:52no problem we stay on normal I can live with that too I can cope with that in a timeline not
03:01too far away okay we even have a little intro the zombies come to visit just when you have a date
03:15okay, by the way, I turned the music down a bit or almost deactivated it, I never know
03:25because of Gemma and so okay we are on the run from her it's almost like a little werewolf
03:30okay we meet more survivors a little later
03:36and we are
03:42arrived at an old ruin that will be our outpost
03:48looks like I just saw a beautiful castle on the start screen or something
03:55says so okay yes fantastic and with that once again welcome to the demo of final outpost
04:04release on 22 and you can see how it looks graphically I already said it might not be
04:10everyone's thing a bit minimalistic top down perspective but I'm excited to get
04:18we the tutorial I hope there is such a game where you are just thrown in your demo outpost
04:30This is your outpost. In the demo you can play until the beginning of the first winter.
04:34try to get to the top of the global best try to get to the top of the global leaderboard
04:40yes anyway oh we can look for you that's nice
04:44here is an overview of your resources and your population all clear
04:48I think these are our residents this is the food
04:51hay straw whatever wood that could be metal scrap coal okay here is the current
05:05time I'm actually sitting quite well in the corner, no, I'm not covering anything here you can see the
05:11accelerate time all right here you can see how much time has occurred for certain events
05:17is this a blood moon start by building a workshop here you will find the main advantage of building this
05:29building the workshop unlocks the production of tools everything is clear start with the construction of a
05:34workshop we do that we had 150 wood now we have 100 what is down here I'll do
05:43for me a little bit quietly there we have the workshop now or wait very very very very
05:51very briefly I go into the settings again I make the general volume one tack down
05:57or respectively always the sound effects so this is how it should continue what happens down here
06:06can you see your current population and population capacity yes we have five people we have one
06:13person not assigned a person has no job this job is available to a resident
06:21At the moment we have a hunter a lumberjack a collector I just read lousy Peter
06:26a knife fighter and a guard yes then I'll pack a collector to it right find more about this
06:35job out yes find out what tasks this job about the description the hunters roam through the
06:42nearby forest and prey to find after a successful re-kerning they return with meat at the
06:48At the beginning, meat is especially important because a small amount can feed many inhabitants okay
06:54I have to sneeze right now, I have the feeling, and hunters sleep at night and contribute to the birth rate
06:59while you sleep at night that's interesting all clear to become a resident this job
07:08must have the required items okay, all clear, makes sense since we don't have that I would
07:18say collectors they should definitely collect what else is there here workers miners farmers
07:25blacksmith and sniper, thunderstorm down here, time passes, it passes pretty quickly
07:31Are they collecting something themselves or do I have to commission them? How does that work?
07:40can I
07:45Here is the workshop where the current values of your building are displayed
07:51and these are the values of the birth after the next possible improvement, so the prerequisites
07:59and costs of improvement are here all clear production nice and good basic level
08:092 how do I get that I'm not going to go quite so close here we have the basis okay we
08:17We need 200 wood so that we can improve the base first. Can I get the special
08:23assign tasks or something like that
08:25oh those are your skill points collect more of them by surviving the bleeds and nights
08:31yes yes I yes this is the talent tree here you can improve the skills of your inhabitants
08:37that looks really good find out about this skill okay I click
08:42on it what is the inventory size inventory size of the lumberjack would cost us one star
08:47the bonus yes your inhabitants collect plastic bags from a nailed garbage disposal resources to
08:54collect everything is clear we have 136 wood can I intervene here somehow or so that I
09:07we have a hunter are actually all busy
09:15and they are now collecting and
09:21pack everything in should look at 150 we have reached the maximum base level moment we have to
09:31improve 200 how do I do that that means I actually need down here in our building sites
09:37I need another wood storage otherwise it won't work because we can need 150 storage 200
09:44we for the next base expansion stage okay that runs alone so I don't have to the inhabitants
09:51assign and look behind there is more building space now there are old cars here on the right I have the
09:56mouse pointer not included but over here on the right are some old cars and here are some abandoned
10:02night falls time your outpost moment I not so fast time to defend the outpost
10:12Here you can manually adjust the number of your knife fighters that should defend this wall. We have
10:17only one is enough that yes this is the current state of your wall or our rather you can improve it the bitch you will open the wall and assign workers to
10:32Here you can change the behavior of your turrets. Yes, I don't have turrets. Snipers. Yes, awesome. I can't assign anyone. I can
10:42the others are sleeping now at night, we only have one piece here on the wall
10:53these are the zombies that arrive here the dots there above me here so there there that is
11:02There is a zombie or even three of them I have to tap again faster is that good I would like to see what
11:11happens where they all come out of the woods
11:19but they are not doing anything yet they are not doing anything yet they are just gathering
11:29I don't know if I have to react to something now, a zombie is coming, can I
11:34a zombie attacks a wall make sure that the wall a knife fighter to kill him yes we we have
11:42do I have to click on what what never oh they fight alone look the zombie is finished I do
11:53a bit faster and now he runs down here to attack the other zombie
11:58OK, it's slowly getting light again and the zombies are leaving and going back into the woods
12:06ok everything all right this is our fence 600 life point but we have lost a bit you can see here around 552 we have 600
12:16and everyone swarms out again and collects very, very well
12:23as I said we need so we have the workshop there we get knives and things like that that's fine
12:33and we have to make sure that we get base level 2 because that is what we want to do when we have enough wood
12:43we need 200 so we can simply improve our tent or whatever it is
12:48ok I hope I hope how much can I somehow produce something special here yes that's what I was looking for too
13:05the production of counterparts requires certain resources yes yes it is clear to produce a series of items
13:10including tools for your apartment or special building materials each tool allows a resident to use the corresponding
13:16job can do 15 we want to make another bow so that we can then I'll wait a moment I hope we already have
13:3211 o'clock again, that's okay, I'll go a bit faster so we can get the wood together, we also have scrap now, it's full
13:43meat dryer
13:47would it also make sense to have a meat dryer
13:49capacity plus 5
13:51we don't have any meat at the moment
13:53we must theoretically
13:55and also practical what is that
13:58that is the basis
13:59200 before watering I thought that was the basis
14:01oh that's both
14:03this green one and the small tent here
14:05no no no
14:11oh god I thought I just wanted to get out
14:14moment
14:15we must first
14:17where did I want to go
14:23I would really like to know where was that just now
14:25I would like
14:27make another bow
14:29we did that
14:31then I could say okay one collector less and one hunter more
14:39that we're slowly getting some meat
14:43we have 3.4 which is quite good
14:47we now have two people hunting
14:49does this work
14:51or is there a problem here
14:53no
14:55oh it's almost time for
14:59ohh ohh
15:01wait a minute wait a minute wait a minute
15:03um
15:05a knife wouldn't be bad
15:07produce
15:09so second
15:11I'll pull um
15:13a hunter from
15:14and make second knife fighter here
15:16because night is about to fall again
15:18after two
15:20it's 8 p.m. now they're all coming back
15:22and now we have two knife fighters here at the
15:25stand here at the fence
15:27OK
15:28that's really cool
15:33I'll go a little faster again
15:35and will drink another sip
15:37they fight alone we
15:39I hope it's not that wild at the beginning
15:51but how do I actually know
15:53I mean well when winter starts
15:56we see that
15:57but where are we now is this spring
15:59can I see that
16:01somehow not
16:03but the zombies are fought that's good
16:05that is very good
16:08I was just wondering here on the left behind me there is a cloud floating
16:13something is coming out of the forest
16:15but we survived even after two
16:19really good
16:21That means
16:23knife fighter back
16:26um
16:27then I would say collector
16:29no no no nonsense sorry not collector but hunter
16:32we urgently need meat
16:34in knife fighter I'll leave
16:35and pack second collector
16:36because during the day we don't need the knife fighter
16:39I'll take a look around because we have 200 pieces of wood together
16:45This means we can expand our base
16:49200 seconds
16:51a new group has arrived and urgently needs help
16:55if you have enough space you can go in
16:57no no no we have little food either
16:59you can see this top left
17:02I can't do that
17:04no space
17:06no space
17:08no space
17:09no space
17:10I'm sorry friends
17:12but I have to improve now
17:14Sure, we can take five more
17:16okay I have to improve first
17:17perhaps
17:18maybe it's because
17:21okay I can record them
17:25we now have
17:26oh now
17:27but
17:28that reminds me
17:29we then have three new people
17:30that is very good
17:31we must
17:33once very very briefly
17:35I don't think you can pause here
17:37no
17:38it just keeps going
17:40that means we have to quickly
17:42where could I produce something here
17:44no, it's down here
17:46yes I know I know
17:47it is 12 o'clock second
17:50no it wasn't here
17:52here
17:53do it
17:58once again here
17:59and once here
18:01then we can assign two knife fighters
18:05and one is not yet assigned
18:08then I would say
18:09hunter again
18:12we urgently need meat
18:13okay that's going well
18:19we have now almost used up our resources
18:22but up here and down here the hunters are on the move
18:26here the collectors and everything
18:28everything okay
18:29we would have to
18:32we would have to
18:34We would need 50 so I can build another meat dryer
18:38and another 200 for accommodation
18:43no we can improve this then no we can improve it
18:47here 450 okay
18:49I'm putting the pedal to the metal again when it comes to time
18:54I will very quickly then the hunters
19:05no, that's not possible
19:07I don't have one for knives or or can I
19:11we have we have three knives I don't know
19:18quickly everyone in everyone in
19:20progress saved the last ones come in the door closes
19:24and we now have three knife fighters that works
19:29if we also have three knives I don't know
19:33I'm fast-forwarding again
19:40and
19:41yes the meat is really very desirable
19:44Can I do something at night? I can do something.
19:47wait a minute, I'll slow down a bit
19:50we have 57 wood
19:53that means we actually need
19:56we get scrap if we
19:59that again and more wood
20:02we should
20:05do something with both or
20:08I do once
20:15Yes
20:16I could spend everything just
20:19I'll do it like this
20:20I'll make sure we have enough of everything
20:23it is two o'clock in the morning
20:25three residents get hungry that's the problem I know
20:29I know
20:31I know I'm fast forwarding
20:33because we should actually survive the night
20:37he said
20:39Yes
20:42yes zombies go please
20:44the zombies go
20:46so careful
20:47therefore knife fighter
20:51I'll add a hunter
20:54a lumberjack
20:55and a collector
20:57and then the column sets off
21:01I really hope they find something now
21:04because
21:06because
21:08meat is real
21:09scarce goods
21:10but we now have three hunters on the way
21:12that should
21:13hopefully work
21:14here two
21:15down here is one
21:16eight residents go hungry for God's sake
21:18I think we're starving
21:22and in one day and twelve hours
21:24is then already
21:26is then already the blood moon
21:28Yes, friends, I have to pay attention to the time a bit
21:32I don't know how long I can do this episode here
21:34my hands are a bit tied
21:36Regarding the file size here
21:38I hope the file doesn't get really big
21:41but yes I'll make sure I get to the end of the episode
21:44I thank you very much for watching
21:47I would be happy if we would see each other again in the next episode
21:49I'll go straight over
21:50and if you liked it then follow me here share the video
21:54and yes I'm out at this point
21:56Have a good time, take care and see you next time