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00:00El Perú de la humildad de la paz de la violencia
00:02Cuando el fúria de la emoción
00:04Sparca la violencia de la violencia
00:06Es dissolviendo las ilusiones
00:09Y exposes la estructura de la frágil de la realidad
00:13La calabaza 2000
00:17El Perú de la humanidad
00:18No es tu tipo de adventure action
00:20No hay mapa, no crest markers
00:22No hay holding
00:23Just una exploración de la humanidad
00:25Acerca en la vida de la humanidad
00:27En una país tornada por la civil war
00:29y plaguedes con super natural forces.
00:31¡Suscríbete a explorar y investigar en su propia manera!
00:35Pero dentro de esta tierra hay lugares hidden,
00:39estructuras que parecen resistir tiempo,
00:42sometimes buried, sometimes towering in plain sight,
00:45pero siempre esperando por alguien que entiendan y entienden.
00:49No diseñamos estos dungeons como set piezas,
00:53construyamos estos como video game challenges,
00:56¡Tight! ¡Crafted! ¡Deliberate!
01:00¡Every corner, every obstacle, every encounter is there for a reason!
01:05¡You'll face twisted architecture,
01:07enemies that push your mastery of the melee system,
01:11and layouts that force you to think, not just react!
01:15¡If you missed the days where exploring a dungeon was memorable,
01:18this is for you!
01:26Each dungeon has its own identity, its own history.
01:35We wanted them to feel alive and wonderful to discover.
01:39The kind of places that leave an impression even after you have left.
01:56Deep in those dungeons, you will encounter good old-fashioned environmental puzzles,
02:07requiring you to take a step back in order to understand.
02:11Solving a dungeon puzzle in Hell is Us,
02:13is about understanding the location and its environments,
02:17observing, trying things, failing sometimes,
02:20and coming back with a fresh idea that will solve it all.
02:23When it clicks, that's when you feel it, that little rush.
02:27Not because the game told you what to do,
02:30but because you figured it out on your own.
02:32That's what we're after.
02:53While puzzles are a key part of the dungeons in Hell is Us,
03:03there's more to them than just that.
03:05Some of the fights you will face might stick with you.
03:09Not because they're brutally hard,
03:10that's not the kind of game we're making,
03:13but because they hit differently.
03:15They happen at the right moment, in the right place,
03:18and they carry weight in your journey.
03:32Looks like I need to adjust the dosage.
03:36Start over.