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EA_SPORTS_FC_26_Official_Gameplay_Deep_Dive
JeuxVideo.com
Suivre
23/07/2025
Catégorie
🎮️
Jeux vidéo
Transcription
Afficher la transcription complète de la vidéo
00:00
Sous-titrage Société Radio-Canada
00:30
Your experience is tailored to where and how you play.
00:33
Second, we refined the gameplay fundamentals across all modes.
00:38
Pace, passing, tackling, saves, physicality, everything to address your most requested changes.
00:44
And third, we added a host of other exciting community-inspired features and updates,
00:49
from new player roles and play styles to a high contrast mode.
00:54
Let's start with the biggest change, and something you've been very vocal about.
00:58
Splitting gameplay into two separate experiences based on where and how you play.
01:04
For the first time, online modes like Football Ultimate Team and Clubs
01:07
will have their own tailored gameplay preset called Competitive Gameplay,
01:12
while offline modes like Manager and Player Career will default to Authentic Gameplay.
01:18
Competitive Gameplay is fast, dynamic, and attacking football
01:22
that rewards you for skill, timing, and quick decision-making.
01:25
It's designed to feel extra responsive, give you more control on the pitch,
01:30
and deliver a more consistent gameplay experience.
01:33
Passing feels quicker, dribbling feels more dynamic,
01:36
the paciest players feel more explosive.
01:39
We've even chosen the most responsive animations to keep matches feeling fast and smooth.
01:43
Auto-tackles and blocks are less common, encouraging you to take control and defense.
01:49
And you'll be rewarded for great timing, with fewer tackles bouncing back to your opponent.
01:53
Goalkeepers will also parry the ball to safety more often,
01:57
reducing the number of frustrating rebound goals that feel out of your control.
02:01
Every detail of the competitive gameplay experience
02:04
is built to deliver on those three community priorities.
02:07
Responsiveness, consistency, and control.
02:12
Authentic Gameplay, our preset for Career,
02:14
is immersive, realistic football that emulates how the real-world game looks, feels, and plays.
02:21
Designed to deliver a simulation gameplay experience,
02:25
from true physics to our most realistic animations,
02:28
capturing the same pace and unpredictability that makes football great.
02:32
Authentic Gameplay will still feel responsive,
02:35
but matches will be less rapid-fire than in FUT,
02:38
giving that last-minute corner or goal-saving tackle
02:41
the real-world gravitas that we know our career players love.
02:45
And in contrast to Competitive Gameplay,
02:48
things like AI defending will be tuned differently
02:50
to reflect how important teamwork is in football.
02:53
Although Competitive and Authentic are customized for different styles of play,
02:57
you'll still be able to toggle between both presets in Kickoff and Career
03:00
to tailor your gameplay experience.
03:03
Our second big gameplay innovation for FC26
03:07
applies to both Competitive and Authentic Gameplay.
03:10
A focus on refining what we call the Gameplay Fundamentals.
03:14
Goalkeeping, agility, tackles and interceptions,
03:17
passing and dribbling, attacking movement, and physicality.
03:21
Here's what we've heard over the last year
03:23
and how we reworked those fundamentals to address your feedback.
03:28
Goalkeepers are inconsistent.
03:30
Expect keepers to be smarter and more consistent in FC26.
03:34
We're using machine learning to train them
03:36
in hundreds of thousands of in-game situations
03:38
to find the best positioning,
03:40
including those little micro steps
03:42
world-class keepers use to close the angle.
03:45
Changing directions feels so heavy.
03:48
Players can now turn quicker
03:49
and accelerate more explosively in any direction,
03:52
making everyone feel more agile and responsive.
03:54
And we've continued to tune the relative pace of players
03:58
to ensure that the fastest players feel like the quickest ones on the pitch.
04:01
Tackles and interceptions often bounce back to my opponent.
04:05
This is a big one,
04:07
one we've dedicated hundreds of hours to improving,
04:10
and now you'll be more likely to win the ball cleanly
04:12
and retain possession in those moments.
04:15
Passing and dribbling feel sluggish.
04:17
Both of these are more responsive in FC26.
04:20
Passing and dribbling feel different between competitive and authentic,
04:24
but they'll both be more fluid and reactive than last year
04:27
to ensure that the game feels dynamic and in your control.
04:30
My teammates need to make better runs.
04:34
We agree that fluid attacking movement
04:36
is key to fun and dynamic gameplay,
04:39
and we've retuned the runs your teammates will make
04:41
as you progress up the pitch
04:43
to give you even more options and support.
04:46
I can't protect the ball when pressed.
04:49
We've created brand new ways for you to use physicality
04:52
to shield the ball in FC26.
04:54
By pressing the shield button,
04:56
you can now seal off your opponent
04:57
as they try to press you or bump them with your shoulder
05:00
as you dribble to make a bit of space.
05:03
Low Driven's used to be great.
05:05
We're bringing back a community favorite mechanic
05:07
and improving on it.
05:08
Low Driven's can now be triggered on demand
05:10
by double tapping the shoot button,
05:12
and this can be applied to all shot types,
05:15
allowing you to turn your finesse or power shots
05:17
into Low Driven's with a second tap.
05:20
This also replaces timed finishing,
05:22
meaning that precision shooting will now become
05:24
the primary skill-based mechanic for scoring goals.
05:27
Each of these updates to gameplay fundamentals
05:30
is designed to address the most common feedback we get
05:34
and together set a better foundation
05:36
for the overall gameplay experience in FC26.
05:40
Another widely requested feature we're excited to add this year
05:43
is High Contrast Mode.
05:45
We've made High Contrast Mode customizable
05:47
so you can create a visual experience
05:49
that's best for what you need.
05:51
You'll be in control of the colors of each team,
05:54
the keepers, the ball, the referee,
05:56
and you'll even be able to turn off player or stadium shadows,
06:00
plus adjust the overall pitch saturation.
06:02
We've also added simplified skill moves,
06:05
allowing you to perform a relevant skill
06:07
with a simple flick of the right stick in a given direction.
06:10
We're introducing five new play styles in FC26.
06:14
Precision Header, Aerial Fortress,
06:17
Game Changer for those flare finishers,
06:19
Inventive for flare passers,
06:21
and Enforcer, which dials up those improvements
06:23
to off-ball shielding.
06:25
You'll also see new player roles in FC26
06:28
that epitomize the modern game.
06:31
Ball-playing keeper, wide-back, inverted wing-back,
06:34
and box-crasher.
06:34
Just like the other player roles,
06:37
these new roles are opportunities
06:39
to customize your tactical approach
06:41
and push beyond a rigid formation.
06:44
Great gameplay is at the heart
06:45
of what makes an FC game fun.
06:47
That's why we're so excited about FC26.
06:51
The split of competitive and authentic gameplay
06:53
allows us to customize and improve your experience
06:56
based on where and how you play.
06:59
And refined fundamentals across the game
07:01
deliver on your feedback,
07:03
making gameplay more responsive,
07:05
consistent, and rewarding.
07:07
There's so much more coming to FC26.
07:10
Look out for more info in our upcoming deep dives,
07:13
pitch notes, and on social.
07:14
And pre-order the FC26 Ultimate Edition now
07:17
to get an icon today in FC25,
07:20
plus a debut icon in FC26 at launch,
07:24
an extra active Evo slot,
07:26
up to 6,000 FC points, and more.
07:29
We'll see you next time.
07:30
We'll see you next time.
07:31
We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
07:35
We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
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We'll see you next time.
07:40
We'll see you next time.
07:41
We'll see you next time.
07:41
We'll see you next time.
07:42
We'll see you next time.
07:43
We'll see you next time.
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