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00:00Once nobles and honorable knights, an ancient curse turned the last lords into spirits trapped
00:23in their armor who must train others to feed themselves. Their ancestral home on the planet
00:29Auriga has been lost to Cataclysm, but the last lords escaped their icy fate by taking to the stars.
00:37When they arrived, they found a nostal ocean planet instead of a dust-rich desert,
00:43and only few of their number walked from their interstellar slumber.
00:48Now, they must find a way to restore the rest of their people, and either find a way to cure
00:53their curse or embrace their vampiric nature. As beings of pure dust, the last lords do not consume
01:01food and cannot harvest it, nor does their population grow naturally. Instead, they can use dust to
01:10instantly create more last lords in their cities. The last lords also rule over minor factions in a
01:17unique way, establishing lords' estates in their villages to tax them or send the population to
01:24work in their cities. If necessary, this population can be drained to fuel the resurrection of more
01:31last lords. Alternately, they can turn villages into soul repositories to revive more powerful primordial
01:40last lords. The armies of the lords are exceptionally tough, as they will heal every time a unit dies near
01:50them. The stalwarts can weather anything thrown at them, as they leech the life from their foes.
01:57Meanwhile, their bishops and the dust lords mounted on flying beasts, laid curses on the enemy and
02:04devested the lines. It is up to you to rear waken the last lords and lead them to victory.

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