Skip to playerSkip to main contentSkip to footer
  • yesterday
Gameplay of the game, Stonehearth.

Cute(Ad):
https://www.etsy.com/shop/LambertsLambs?ref=seller-platform-mcnav

Game:
Stonehearth - https://store.steampowered.com/app/253250/Stonehearth/

Timestamps:
00:00 - Raiding Camp
01:24 - Army Forward Scouts
03:05 - Ogo Invasion
05:13 - Green Tier (Kobold Scout Archers)
06:13 - Blue Tier (Kobold Elite Archers)
06:53 - Red Tier (Ogre Chief Grut Bashbrain)
08:12 - Purple Tier (Orcs from Capitol)
09:15 - Warchief Oghar Norwind
10:09 - OUTRO

Material(s) & Reference(s):
https://stonehearth.fandom.com/wiki/Goblins - Aggressive campaigns

Tool(s):
Video Editing Software: Shotcut - https://shotcut.org
AI voices: Voicegenerator - https://voicegenerator.io/
Thumbnail and pictures: PIXLR - https://pixlr.com
Outro: Canvas - https://www.canva.com
Transcript
00:00Hi, this video consists of all aggressive quest, campaigns in the base game, Stone Earth.
00:05To do such quest, the game's difficulty setting must be normal or higher.
00:09The first quest is Raiding Camp. When your city reaches a net worth of 3,500,
00:14a goblin raiding camp will spawn at a distance of 160 to 180 from your city.
00:20The chieftain of the camp will demand a number of items as tribute.
00:24If you accept their demands, you'll be given one day to collect the items.
00:27If you successfully collect and deliver the items, the goblins will come back with new demands in two days.
00:34As long as you agree to the chieftain's demands, all goblins will be neutral towards your hearthlings.
00:39If you reject their demands, or fail to collect the items in time, the goblins will become hostile again.
00:45The arc ends when the chieftain is killed.
00:47Additionally, if you refuse to accept the demands, but your town is considered weak enough,
00:51the goblins may choose to pack up and go away after waiting long enough.
00:55This can be seen as a message saying that they won't attack you because there's no glory in defeating a weak town.
01:00Sometimes however, some goblins may remain behind and approach a town to attack.
01:04This seems to end the campaign short.
01:06The second quest is Army Forward Scouts. One day after defeating the chieftain, a grizzled traveler named Merberlee Hands will appear and warn you that goblin wolves are coming.
01:33One day and five hours later, a scout camp will spawn at a distance of 80 to 180 from your city.
01:47You will get one of two types of messages at this point, a mysterious orc that suggests attacking the camp before they attack you,
01:53or a group of refugees who encourage you to run and hide.
01:57If the wolf cage is destroyed, the wolves will flee into the forest and a new camp will spawn in one day and five hours.
02:03If the wolves are left caged for eight hours, they will appear at a distance of 50 to 60 from your city and attack you.
02:09The arc ends when three scout camps have appeared.
02:12After one day, Merberlee Hands will return, congratulating you on surviving and leaving gifts collected from nearby towns.
02:19From these camps, we would gain an item called Broken Flute, which will be needed for the next quest.
02:24The next quest is to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to be a place to
02:54The third quest is Ogo Invasion. Urdan, a Red Kiln Kobold Scout comes tells you that his Khan, Ogo Skullbunker is old and wishes to provide an adequate foe for his clan to seek Onurvia and gain further strength.
03:17He warns that Ogo is coming to visit and gives you a choice. You can either create and place a Mountain's Wind Chime token in your base so that Ogo sees your respect for him, or you should be prepared to be raided.
03:28Kill a few camps of the Red Kiln Warriors for a Broken Flute, which can be crafted by a Carpenter into a Mountain's Wind Chime. If you do not create one in time, Ogo is offended and attacks your town.
03:39If you do place the Mountain's Wind Chime before Ogo arrives, he is pleased and leaves you a gift. Ogo drops a unique weapon called the Bonker when killed.
03:48Monsters, Ogo Skullbunker, and Orc Shieftain in a small army including a Kobold Scout Archer. The Kobold Scout Archer will drop an item which will be needed for the next quest.
03:58End of the

Recommended