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Metal Gear Solid Delta: Snake Eater Remake Review
GamesRadar
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11/12/2024
We played Metal Gear Solid Delta: Snake Eater, and its release can't come soon enough. With Metal Gear Solid Delta: Snake Eater, one of the greatest games of all time is getting a pretty great remake!
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Gaming
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00:00
How do you explain Metal Gear Solid to someone who's never experienced it?
00:05
At first glance, it's a near-impenetrable explosion of gravelly-voiced protagonists,
00:10
cardboard boxes, and giant exclamation marks, with robots lovingly sprinkled atop.
00:16
Yet for those who explored Shadow Moses, Big Shell, and Seleniasque the first time round,
00:21
Kojima's seminal stealth saga feels less like a video game and more a sacred text.
00:27
In recent years, however, the legendary soldier's mythos has begun to wane.
00:31
Now almost a decade since Metal Gear Solid V The Phantom Pain first hit shelves, a whole
00:35
new generation of gamers have grown up in a snake-less world.
00:39
Sensibly then, Konami is hoping to right this wrong, remaking the Cold War classic Metal
00:44
Gear Solid 3 Snake Eater for shiny modern hardware.
00:47
With its release date still nowhere in sight, I received intel about a top-secret demo for
00:52
this new Delta Metal Gear Solid 3 remake project.
00:55
As a grizzled fox veteran like Chase and Status before me, I eagerly returned to Jungle, redonning
01:02
my bandana, tuning my codec, and grabbing my Mark II tranquiliser one last time.
01:07
As I popped on my headset and picked up my mission apparatus, there was one question
01:11
ricocheting around my head.
01:13
Has Konami lovingly restored this timeless classic, or fumbled the cardboard box?
01:20
There's a giddy thrill returning to MGS3 Snake Eater in 2024.
01:24
As the camera pans around to a gas mask-wearing naked snake, Major Tom and the rest of his
01:29
pilots chatter and grimace with a new lease of life.
01:32
As the iconic score kicks in, my excitement rises and the goose bumps bristle, before
01:37
I'm parked in front of a lengthy cutscene like an unruly toddler with an iPad.
01:42
It's like Kojima never left.
01:43
Let's get the obvious out of the way first.
01:45
Metal Gear Solid Delta looks absolutely stunning.
01:48
While I was one of the naysayers initially unconvinced by Snake's new character model
01:52
and the lack of sepia filter, once I'm actually exploring the humid overgrowth, those doubts
01:57
completely disappear.
01:58
As the dense jungle glistens in the heat and insects buzz above, it's the little details
02:03
which impress.
02:04
From the red blinking lights on soldiers' radios, to the tranquiliser darts sticking
02:08
out of enemies, this iconic setting bursts with newfound life.
02:11
While much has been made of Snake's lasting visible damage in Delta, this didn't seem
02:16
particularly visible.
02:18
In the virtuous mission prologue at least.
02:20
As my cover is blown, I get into a hairy firefight.
02:23
Bullet scrapes and rifle butt bruises don't seem to register.
02:26
Crawling through the thick muddy bogs however, leaves its murky mark.
02:30
And as I emerge from the thick sludge and roll out of reach of an alligator's jaw,
02:34
the mud clings to Snake's sticky uniform for several screens.
02:38
It's this decision to lean into the cinematic that Konami feels gives Snake Eater new life.
02:43
When people play Snake Eater in this day and age, we don't want it to feel like a twenty
02:47
year old game, old and clunky, explains series producer Noriaki Okamura.
02:52
We want to make sure it feels exactly how they remember it, like the vision of Snake
02:56
Eater in their minds.
02:58
Cutscenes feel newly dynamic.
03:00
It's something I particularly enjoy when I meet Snake Eater's crew of iconic oddball
03:04
villains, the Cobra Unit.
03:07
These absurd antagonists now teem with eccentricity.
03:10
The end's eyes bulge like something ripped from the pages of manga horror writer Junji
03:15
Ito.
03:16
The snake's veins hornets look newly sickening.
03:18
Even Volgin's scars look more fearsome than ever, his lightning zapping out of him with
03:23
a realistic sizzle.
03:24
Much like its forebears, MGS3 Snake Eater has always delighted in snapping between realism
03:29
and utter nonsense, and so far it seems that original oddball spirit remains lovingly intact
03:35
in Delta.
03:37
Yet somewhat ironically, the lavish visuals also serve to highlight some of Snake Eater's
03:42
creaky PlayStation 2 origins.
03:45
While loading between stealthy vignettes is predictably snappy on PS5, each new tiny
03:49
playable zone breaks the shiny 4K illusion, sending you back to the limitations of 2003.
03:55
Sprinting between tree cover to tree cover before suddenly hitting the loading screen
03:59
shatters the feeling that you're off exploring a vast jungle.
04:03
As you crawl, roll and dive across each area with modern eyes, it feels closer to exploring
04:08
a squared off section of inner city park than a dense tropical wilderness.
04:13
Thankfully though, the characters move with modern grace.
04:16
It's why, for Metal Gear Solid Delta, the team decided to completely overhaul the original
04:21
stiff animations and unwieldy control scheme.
04:24
Initially, we thought we would just be improving the graphics, Okumura explains, but when you
04:29
see the game with very good graphics, a lot of the clunky parts start to poke their head
04:33
out.
04:34
Once we saw the original character animations with very realistic graphics, they looked
04:38
a little bit odd, so we knew we had to tweak the original code.
04:41
Luckily, the team had some legendary heroes of their own to help guide these changes.
04:46
Having some of the staff who actually worked on the original game really helped, says Okumura.
04:50
They could shine light on what we could change and how we could change it, so it was great
04:54
to have them around to guide us in that way.
04:59
While Capcom's excellent Resident Evil remakes opted for a remix approach, cutting, changing
05:04
and adding where they felt necessary, Konami have instead gone for a purist approach to
05:08
Snake Eater's story and core gameplay mechanics.
05:11
Yet mercifully, Delta brings that classic gameplay in line with 2024 standards.
05:17
Playing with a modernised control option, Snake Eater's infamously clunky combat now
05:21
handles much like The Phantom Pain – you can shoot while crawling backwards.
05:25
Close quarters combat no longer feels as awkward as it once did, allowing for smoother takedowns
05:29
that make high level stealth play infinitely more attainable.
05:33
As anyone who's suffered hearing Wolverine's voice actor return for X-Men 97 will attest,
05:38
getting an aging cast returned decades later isn't always the wisest call.
05:42
Thankfully then, the performances from the PS2 original still hold up brilliantly.
05:47
From David Hayter's inimitable growl, to Josh Keaton's impudent whinging as Baby
05:51
Ocelot, the charm of the original has impressively survived the transit across three generations
05:56
of console hardware.
05:57
What we want to offer is the same exact feeling as those who played the original Snake Eater
06:01
for the first time – that thrilling, baffling experience, explains Okumura.
06:06
The more Otacon-minded of you out there will be pleased to hear that Konami wastes no time
06:10
in laying its graphical cards on the proverbial table.
06:13
When you boot Metal Gear Solid Delta, you're given the option for a 30fps visual mode,
06:18
a dynamic resolution scaling between the highs of 4K and the lows of 1440p, or a 60fps mode,
06:25
scaling between 4K and 1080p.
06:27
If you opt for Fidelity, 30fps mode seems to be pretty solid, despite halving the framerate
06:33
of the PS2 original.
06:34
After the less-than-competent ports of the recent Master Collection, here's hoping
06:38
both modes deliver.
06:39
21 years later, there's still nothing out there that feels quite like Metal Gear Solid
06:44
3 Snake Eater.
06:45
From its blend of Cold War history to James Bond cheese and anime excess, it's a beautifully
06:50
absurd creation, and one that absolutely deserves to be experienced again.
06:55
While its relentless barrage of hands-off exposition may be a tough pill for newbies
06:59
to swallow, thanks to the stunning new coat of paint and modernised take on CQC, Metal
07:05
Gear Solid Delta is shaping up to be the definitive way to experience Big Boss' origins.
07:10
Metal Gear Solid Delta Snake Eater is set to launch on PC, PS5 and Xbox Series X at
07:16
some point in 2024.
07:18
So will you be revisiting this staple of the series, or could this new coat of paint be
07:22
enough for you to take your first plunge into the rich history of Metal Gear Solid?
07:27
Let us know below.
07:28
And as always, stick with GamesRadar for the latest news, previews and more.
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