Just finished a fairly complex scene and thought I'd share some of my struggles. Because, why should I suffer alone?
00:00 - Start 01:10 - How I lay out a ‘radio play’ before animating 03:05 - Anatomy of a scene in Moho 06:37 - The odd things one ends up rigging as well… 07:06 - Placing the characters (now it gets hairy) 08:36 - Holding, placing interacting with objects 09:28 - That’s just the eye rig… 09:45 - Walk cycle retiming tip 10:31 - Table cloth (a real b*tch) 13:22 - Animating other objects in the scene (cereal bowl) 14:09 - Dropping items 14:39 - Ain’t nobody got no time to do frame-by-frame (auto tweening rules 👑) 15:28 - Tentacle animation… 17:39 - The old (abandoned) version of the fight 19:24 - The new version of the fight 19:52 - Animation of Frank getting a beating 22:52 - The complexities of climbing on a table from a chair 23:41 - The trouble with instance in Moho (rant) 24:55 - Instances, Layer reordering and body turns (rant 2) 28:01 - Interacting with other rigged objects 29:28 - Interaction between rigged objects (target bones are problematic) 30:41 - Masking objects (and fake switchin masks off) 32:09 - The actual final scene
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About Shadywoods: A slacker dad struggles to raise his activist teenage daughter in the magical mayhem of a bewitched forest. https://shadywoods.net
Due to the pilot episode being produced mostly as a one-man operation, production pace is slow. Check out the “Sneaky Peak” production blog to see how the next episode is coming along https://kilianmuster.com/shadywoods
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