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10 Times Mortal Kombat Was CENSORED
MojoPlays
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12/10/2023
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😹
Fun
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00:00
Welcome to Mojo Plays, and today we're taking a look at 10 times Mortal Kombat had to be
00:15
censored for reasons beyond the meat.
00:18
Sounds wrong, but that's the truth.
00:28
Before we begin, we publish new videos all week long, so be sure to subscribe to Mojo
00:32
Plays and ring the bell to be notified about our latest videos.
00:37
So real, it makes you sweat.
00:46
By this point, if you know anything about Mortal Kombat, you'll know of the tumultuous
00:50
debate among parents in the 90s about video games invoking violence.
00:55
Mortal Kombat's then-realistic visuals frightened Nintendo's bank account and policies.
01:01
Back in those days, Nintendo enforced a strict family-friendly policy.
01:05
So if Mortal Kombat wanted to be on SNES, it had to tone down the violence.
01:16
Midway did so by removing finishing moves completely and coloring the blood grey.
01:22
Despite this, a Game Genie easily allowed players to bypass this with a code and revert
01:26
the blood back to its true colors.
01:28
It's whatever, though.
01:30
The SNES version sucks anyways.
01:32
Why would you even play that?
01:41
Alien Kombat
01:49
The abysmal sales of the original Mortal Kombat's shoddy SNES port didn't discourage development
01:54
for MK2's SNES port.
01:56
Funnily enough, it actually prompted Nintendo to give Scorpion Infos a pass this time around,
02:01
meaning MK2 would be completely uncensored on SNES.
02:06
Except if you lived in Japan.
02:15
Japanese players were given a version where the blood was given a green recolor, making
02:19
it seem like everybody was reptile in disguise, or just straight-up a xenomorph or predator.
02:24
Odd considering the CERO, Japanese Ratings Board, hadn't been formed yet.
02:30
Perhaps this was something enforced by Nintendo HQ instead of Nintendo of America this time?
02:41
Too violent for pockets
02:50
Can you believe Mortal Kombat was ported to Game Boy?
02:53
Look at this.
02:55
What even is this?
02:56
Obviously, none of the Mortal Kombat Game Boy games paled in comparison to even the
03:01
home console versions.
03:03
Case in point, the "Finishing Moves."
03:06
We know what they're called, but we can't say their actual names.
03:15
Call it a form of censorship or call it a simple case of technical limitations in showing
03:19
a spine, the finishers they did include still failed to capture the brutality that Mortal
03:24
Kombat was bringing in other platforms.
03:27
Again though, was this really where anyone wanted to play these games?
03:32
Just look at this.
03:33
How is this playable for anybody?
03:38
Ain't that the pits?
03:47
Okay, we've been ripping on Nintendo quite a bit in this video, but don't worry, Sega.
03:58
Your time has come.
03:59
The Genesis version of Mortal Kombat went through a small bit of censorship as well,
04:03
and we all seem to forget that.
04:05
Admittedly, it was not as big of a change as anything we had seen on SNES, but even
04:10
so, why change the pits?
04:13
The pits is the coolest stage in the entire game.
04:23
Without the blood and all the bodies lying around, it's just a dumb little forest of
04:27
spikes that look like they couldn't even chop celery.
04:30
What is this, man?
04:36
Again with the pockets!
04:46
At least the Game Gear version had some finishing moves, but once again, Mortal Kombat's handheld
04:51
counterparts failed to capture any of the spirit of the console and arcade versions.
04:56
Many finishers were heavily altered for the Game Gear version of MK2.
05:08
The sprite work is so awful that most of the time, your enemy looks like a jumble of pixels,
05:14
if not a shoddy animation of bones flying everywhere.
05:17
It winds up making the game more cartoony than it should be, not that we expect something
05:22
incompletely realistic from something as absurd as Mortal Kombat, but just saying.
05:35
Mortal Kombat BYT, before YouTube.
05:47
You know how we're not allowed to call Mortal Kombat's finishing moves by their actual
05:51
names?
05:52
Well, there was a time where Mortal Kombat wasn't allowed to call them that either.
05:57
Let us backtrack to the SNES days of the first game.
06:00
Not only did Nintendo restrict the color of blood, they also had some of the language
06:05
changed.
06:12
Now you performed finishing bonuses, and the death of Shang Tsung was now known as "The
06:19
Destruction of Shang Tsung."
06:21
Mommy YouTube would have been very proud had it shown up roughly a decade earlier.
06:39
The first and second Mortal Kombat games were not the only ones of Mortal Kombat's first
06:44
decade to have their finishers completely removed.
06:46
MK4 saw every single finisher cut from the game.
06:56
This is because Germany does not view video games as anything more than a children's
07:01
toy.
07:02
So for a game like Mortal Kombat to show so much gore, even by N64 standards, it wouldn't
07:07
sit well with most folks over there.
07:12
ESRB's wrath continues.
07:25
The biggest complaint everyone makes about MK vs DC is how the finishers are nowhere
07:30
close to the brutal nature we'd expect in a game with Mortal Kombat characters.
07:34
However, there are two finishing moves that were specifically altered here in the West,
07:39
one of Deathstrokes and one of Joker's.
07:46
The finishers both involve a gun being fired with the camera zooming in before the trigger
07:51
is pulled.
07:52
Both were censored as a means to keep the game T for Teen.
07:56
Everywhere else, the finishers were completely unaltered.
07:59
Even uncensored, they are just as unsatisfying as the others.
08:11
Nerf or nothing.
08:16
MK11 had some particularly gruesome finishers.
08:24
You would think almost half of them were bound to get censored in some way, right?
08:28
Well, none of them did.
08:31
It was actually the ladies of Mortal Kombat that had to get nerfed.
08:45
While North America got to see Katana, Mileena, Sindel, Sonya, Cassie, and Scarlet as NRS
08:51
intended, the rest of the world wasn't having it.
08:55
Every woman in MK11 had their cleavage nerfed, and some even had to be covered.
09:00
Guess some regions felt it was skirting the line of dead or alive.
09:10
Showing chunks.
09:20
Shaolin Monks is one of the most savage beat 'em ups you can play.
09:25
However, the viscera and gore went a little overboard for Germany.
09:29
There is quite a laundry list of changes that were made just for Shaolin Monks to release
09:33
there.
09:34
Several scenes had blood removed entirely, and just about any instance of dismemberment
09:38
or some visual of limbs or organs were blurred out or completely cut.
09:50
As we said earlier, Germany still views video games as toys for children, so the censorship
09:55
here isn't all that surprising given what went down with MK4.
10:07
Did any of these moments of censorship surprise you?
10:10
Let us know down in the comments, and don't forget to subscribe to Mojo Plays for more
10:14
great videos every day.
10:32
Peace out.
10:33
[Music]
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[Music]
10:38
[Music]
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(upbeat music)
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(upbeat music)
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