How to create a basic save and load system in Unity

  • 2 years ago
In this tutorial I am going to create a basic save and load system in Unity with C#.

Save and load system GitHub page:https://github.com/Notchmods/Savingsystem-

My website: http://nomics3000.wixsite.com/notchmodsofficial
Second website:https://notchmod.itch.io
YouTube channel:https://www.youtube.com/channel/UCQrrS4zCC4zXeQenoSi6uXA
Instagrams:https://www.instagram.com/notchmods/
Twitter:https://twitter.com/Notchmods1
Github page:https://github.com/Notchmods?tab=repositories
Facebook page:https://www.facebook.com/profile.php?id=100019719427740

Player Prefs Unity documentation:https://docs.unity3d.com/ScriptReference/PlayerPrefs.html

I am featuring those footages I used because they aren't mine and I don't want copyright strike

Pixabay:https://pixabay.com/videos/

altafajju:https://www.youtube.com/user/altafajju/videos

Featuring:
Digthepig mic:https://www.youtube.com/channel/UCsNfgNxTquPkucxItkY-2kw

AwesomeChessBlunderer24:https://www.youtube.com/channel/UCGnl-oxmodV6rcAhTM-QadA

PoorMazda:https://www.youtube.com/channel/UC5XiOPqBXJUP2lBL1rgv2iA

Swoovy TV:thttps://www.youtube.com/channel/UC5OXEtpf-G6czSxF991dqgg