BMW - Augmented Reality used for prototypes
  • 4 years ago
The BMW Group is using a new augmented reality (AR) application in vehicle concept and prototype engineering, speeding up the process by as much as twelve months, from individual vehicle sections through to complex production stages. AR goggles allow real geometries – on a vehicle body, for instance – to be overlaid with true-to-scale holographic 3D models, so a range of concept variants and assembly processes for future series vehicles can be assessed flexibly and cost-efficiently.
Vehicles and their components are visualised on a platform linked to the BMW Group’s product data management system. CAD files of components are drag-and-dropped from the web-based database to the AR goggles, which the specialists can then use to reproduce the data in 3D and their original size in a realistic environment. The AR application is controlled by hand, allowing direct interaction with virtual components.
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