LWJGL 2 tutorialon how to create a 3D Java game with OpenGL!\r \r Tutorial about setting up the project:\r \r \r Full code:\r \r \r \r Common Problems:\r \r -In case you had annotations off, you need to do the ContextAttribs stuff all in one line like this:\r ContextAttribs attribs = new ContextAttribs(3, 2).withForwardCompatible(true).withProfileCore(true);\r \r -If you get the following error: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context) then your computer may not support the version of OpenGL that were trying to use (version 3.2). Try removing the parameters from the Display.create() method and try again.\r \r - Make sure you didnt miss the ! in the (!Display.isCloseRequested()) part.\r \r \r LWJGL Wiki: \r \r My Youtube Channel: \r Follow me on Twitter: \r Check out my game on IndieDB: