Strife: Midknight Preview

  • 6 years ago
MidKnight is part white knight, part black knight. He is seldom what he appears to be. Coming out of the order of the Knights of the Silver Sands of Tempra, he is dominating and set in his archaic ways. The question is, whose side is he on? Most likely, his own.

Hookshot (Q): Target a direction to launch your polearm. Upon contacting an enemy, the hook pulls Midknight towards them dealing moderate magic damage.

Night Blossom (W): Activate to spin, dealing massive magic damage to nearby enemies. Enemies at the edge of the spin are also slowed. If any enemies are hit along the edge, cooldown is reduced significantly.

Force Shield (E): Activate to raise Midknight's shield for a short duration, negating the next stun/slow. If a stun or slow is blocked, Midknight gains a huge movement speed boost and additional power for 5 seconds.

Chains of Judgement (R): Activate to attach a link to all nearby enemy heroes, which breaks if they run too far away. Any heroes still linked after a short duration take huge damage and are stunned.

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