Making Super Mario Bros from start to finish using Java and the LibGDX Framework. The result being a game that runs on multi-platforms including: Android, iOS, Desktop, and Blackberry!\r \r Learn about Game Loops, Sprites, Sprite Sheets, Texture Maps, Collision Detection and so much more!\r \r Please feel free to ask questions, I am always willing to help when needed!\r \r If you are feeling generous please help by donating to my patreon page. This helps me spend more time producing content that I otherwise wouldnt be able to:\r \r \r source: