Let's Play Civil War Generals 2 Part 4: Battle of Shiloh Church

  • 7 years ago
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Music was added for this episode, Music added:
From the game Sluggish Morss (offers a free download of the game on the main Bandcamp page): https://jackking-spooner.bandcamp.com/track/come-into-my-garden

Rail Yard Ghosts: https://railyardghosts.bandcamp.com/track/instrumental

On the eve of the battle of Shiloh Church, Grant's and Johnston's armies were of comparable size, but the Confederates were poorly armed with antique weapons, including shotguns, hunting rifles, pistols, flintlock muskets, and even a few pikes. However, some regiments, the 6th and 7th Kentucky Infantry, had Enfield rifles. The troops approached the battle with very little combat experience. Braxton Bragg's men from Pensacola and Mobile were the best trained, out of the entire army, the rest being taken from newly raised regiments, or garrisons. Grant's army had 32 out of it's 62 infantry regiments that had combat experience. One half of his artillery batteries and most of his cavalry were also combat veterans.

Johnston's plan was to attack Grant's left, separate the Union army from its gunboat support and avenue of retreat on the Tennessee River, and drive it west into the swamps of Snake and Owl Creeks, where it could be destroyed. The attack on Grant was originally planned for April 4, but it was delayed forty-eight hours due to heavy rain. As a result, Johnston's second in command, P. G. T. Beauregard, again feared that the element of surprise had been lost and recommended withdrawing to Corinth. But Johnston once more refused to consider retreat. Beauregard was concerned that the sounds of marching and the Confederate soldiers test-firing their rifles after two days of rain had cost them the element of surprise. Beauregard urged Johnston not to attack Grant.