Mortal Kombat Armageddon Gameplay Played on X360 Russian
  • 10 лет назад
Mortal Kombat: Armageddon is the seventh game in the Mortal Kombat fighting game series. The PlayStation 2 version was released in stores on October 11, 2006 while the Xbox version was released on the October 16, with a Wii version released on May 29, 2007 in North America. The Xbox version was not released in PAL territories.[2] It was later released in as part of the Mortal Kombat Kollection on September 29, 2008 for the PlayStation 2. Chronologically the final chapter in the original Mortal Kombat storyline, it features virtually every character in the previous games. Players select one of them and battle a selection of the other fighters to determine the fate of the Mortal Kombat universe.

The gameplay retains many of the same elements from the previous Mortal Kombat titles Deadly Alliance and Deception, including characters' multiple fighting styles. Instead of the pre-scripted Fatalities of the previous games, players can now create their own Fatality from a series of gory attacks. They can also design a custom character using "Kreate a Fighter" mode. The story-based Konquest mode from Deception returned, now casting the player as the warrior Taven, who must defeat his evil brother Daegon. Succeeding its predecessor "Puzzle Kombat" is a new minigame called "Motor Kombat", a cartoonish driving game influenced by Mario Kart.

The game was well received, particularly the large amount of playable characters and the Konquest mode. However, reviewers criticized the use of the same engine from the previous two games as well as the similar play styles between characters. Reaction to the game's custom Fatality feature was also mixed. Nevertheless, Armageddon was recognized as one of the best games of 2006.

Armageddon is the last Mortal Kombat game for sixth generation consoles and the first for seventh generation consoles with its release for the Wii. The next game in the series was a spin-off exclusively for seventh generation consoles, the crossover title Mortal Kombat vs. DC Universe. The main storyline of the series was later revisited in the 2011 Mortal Kombat reboot, the first production from newly formed Netherealm Studios.